These still require a high Persuasion Check, but it won't be as high as the one in the original confrontation. This will cause the other to get angry with you, but if you talk with them afterwards you can open up other options. If you cannot do this, pick either "Back off, Miranda" or "Too bad, Jack", making sure you don't pick someone you're trying to Romance.
The following sections explain how to avoid these situations.Īlmost all of these are based around Persuasion Checks that open up Charm and Intimidate options that let you resolve the situation and retain a squad mate's Loyalty. These are Zaeed, Miranda, Jack, Samara, Thane, Tali and Legion. While completing their Loyalty Mission is enough for Jacob, Kasumi, Garrus, Grunt and Morinth, there are seven squad members who can be disloyal to you even if you completed their Loyalty Mission. Non-Loyal Squad Mates asked to perform specific tasks are at high risk of being killed, or getting somebody on their team killed. These are determined by whether or not you completed their Loyalty Missions in the second half of the game (except Zaeed and Kasumi, whose Loyalty Missions are available as soon as you recruit them).īecause of this, it is VITAL that you complete the Loyalty Missions of all your squad mates before going through the Omega-4 Relay (although preferably before grabbing the Reaper IFF, for reasons explained later on this page). The other, much more influential factor is the Loyalty of specific squad members. The results of purchasing these upgrades will be explained in the final section. While there are a total of seven upgrades needed to keep everyone alive to be made to the Normandy, only three are checked during the Suicide Mission: These upgrades needed for everyone to survive aren't initially made available: instead you'll need to talk to a specific squad member on the Normandy and ask them about upgrades under the Investigate option. The earliest thing you can tend to are upgrades to the Normandy. Normandy Upgrades Needed for Everyone to Survive